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Progress
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| Admin | Date: Tuesday, 2009-01-20, 7:57 AM | Message # 1 |
 Project Leader
Group: Administrators
Messages: 139
Status: Offline
| So far in 3 days I got 300 lines of dialogue and kind Laro24 is making me some interiors I am currently doing what they call the "backbone" of the project making maps, triggers and conversations work properly. Be warned when school starts there will be slower but still existing progress with the mod. Thank you all for being on the forums and you guys can get the demo vefore the others do 
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| Laro24 | Date: Wednesday, 2009-01-21, 6:13 AM | Message # 2 |
 Assistant Mapper
Group: Moderators
Messages: 59
Status: Offline
| Yeah, when the Demo comes out, I will publish it on Deus Ex Filefront and friendly forums. I also gonna start an ModDB profile for Summer 101. That will help the mod alot by getting fans and intrested people.
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| Admin | Date: Wednesday, 2009-01-21, 8:34 AM | Message # 3 |
 Project Leader
Group: Administrators
Messages: 139
Status: Offline
| Not yet Laro but thanks for the offer! We certainly will get it to Moddb once all the alpha tests are done and the demo is out so people don't think we are going to be a lying group with a dead mod As for the progress now the interior for the school will be done soon!
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| Laro24 | Date: Wednesday, 2009-01-21, 8:44 AM | Message # 4 |
 Assistant Mapper
Group: Moderators
Messages: 59
Status: Offline
| Yeah I said when the demo comes out. :P I can make such nice trailers too. *sigh* Sony vegas! *sigh*
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| bjorn98009_91 | Date: Wednesday, 2009-01-21, 8:51 AM | Message # 5 |
 Programmer
Group: Developer
Messages: 16
Status: Offline
| Are you using standard DX textures for the maps, or are you using custom textures?
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| Admin | Date: Wednesday, 2009-01-21, 9:15 AM | Message # 6 |
 Project Leader
Group: Administrators
Messages: 139
Status: Offline
| So far we are using default textures, but for the new weapons there will definately be new textures. I am making new characters by mixing multiskins. BTW anyone know how to make certain characters and the player smaller to teenage size?
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| Laro24 | Date: Thursday, 2009-01-22, 8:36 AM | Message # 7 |
 Assistant Mapper
Group: Moderators
Messages: 59
Status: Offline
| Errr. I think Display, but if you kill him/her, then the carcaras will be on normal state...
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| Admin | Date: Thursday, 2009-01-22, 8:40 AM | Message # 8 |
 Project Leader
Group: Administrators
Messages: 139
Status: Offline
| It is actually DrawScale in the Display options, I thought you meant fatness I just need to make the carcasses the same 
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| Laro24 | Date: Friday, 2009-01-23, 0:43 AM | Message # 9 |
 Assistant Mapper
Group: Moderators
Messages: 59
Status: Offline
| Right.
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| Admin | Date: Friday, 2009-01-23, 8:05 AM | Message # 10 |
 Project Leader
Group: Administrators
Messages: 139
Status: Offline
| Made the carcasses small using Default Properties. Why didn't anyone notice the template change? It was better than the last one I completed the library map just fixing a few problems like the librarian standing on the table Thanks everyone for all your support! BTW: Now there are custom textures 
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| Laro24 | Date: Friday, 2009-01-23, 9:05 AM | Message # 11 |
 Assistant Mapper
Group: Moderators
Messages: 59
Status: Offline
| Quote (Admin) BTW: Now there are custom textures That will make the mod alot better. I also got A trick to make A day skybox with very good blue air and white clouds without using new textures. 
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| Admin | Date: Friday, 2009-01-23, 9:05 AM | Message # 12 |
 Project Leader
Group: Administrators
Messages: 139
Status: Offline
| Like the one in Burden? 
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| Laro24 | Date: Friday, 2009-01-23, 9:07 AM | Message # 13 |
 Assistant Mapper
Group: Moderators
Messages: 59
Status: Offline
| Yup. Exactly the same, but Burden uses new blue texture. I know somthing without using new texture. :P
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| Admin | Date: Friday, 2009-01-23, 9:08 AM | Message # 14 |
 Project Leader
Group: Administrators
Messages: 139
Status: Offline
| What are you waiting for? Make an outside map! Nah, you did a great job. Only if you want more work you get more work 
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| Laro24 | Date: Friday, 2009-01-23, 9:10 AM | Message # 15 |
 Assistant Mapper
Group: Moderators
Messages: 59
Status: Offline
| Hey -- I still have to make another toilets!
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