Summer 101
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Progress
AdminDate: Tuesday, 2009-01-20, 7:57 AM | Message # 1
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So far in 3 days I got 300 lines of dialogue and kind Laro24 is making me some interiors smile

I am currently doing what they call the "backbone" of the project making maps, triggers and conversations work properly.

Be warned when school starts there will be slower but still existing progress with the mod.

Thank you all for being on the forums and you guys can get the demo vefore the others do biggrin

 
Laro24Date: Wednesday, 2009-01-21, 6:13 AM | Message # 2
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Yeah, when the Demo comes out, I will publish it on Deus Ex Filefront and friendly forums. I also gonna start an ModDB profile for Summer 101. That will help the mod alot by getting fans and intrested people. smile
 
AdminDate: Wednesday, 2009-01-21, 8:34 AM | Message # 3
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Not yet Laro but thanks for the offer! We certainly will get it to Moddb once all the alpha tests are done and the demo is out so people don't think we are going to be a lying group with a dead mod tongue

As for the progress now the interior for the school will be done soon!

 
Laro24Date: Wednesday, 2009-01-21, 8:44 AM | Message # 4
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Yeah I said when the demo comes out. :P I can make such nice trailers too. cry *sigh* Sony vegas! *sigh* smile
 
bjorn98009_91Date: Wednesday, 2009-01-21, 8:51 AM | Message # 5
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Are you using standard DX textures for the maps, or are you using custom textures?
 
AdminDate: Wednesday, 2009-01-21, 9:15 AM | Message # 6
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So far we are using default textures, but for the new weapons there will definately be new textures. I am making new characters by mixing multiskins. BTW anyone know how to make certain characters and the player smaller to teenage size?
 
Laro24Date: Thursday, 2009-01-22, 8:36 AM | Message # 7
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Errr. I think Display, but if you kill him/her, then the carcaras will be on normal state... dry
 
AdminDate: Thursday, 2009-01-22, 8:40 AM | Message # 8
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It is actually DrawScale in the Display options, I thought you meant fatness tongue

I just need to make the carcasses the same book

 
Laro24Date: Friday, 2009-01-23, 0:43 AM | Message # 9
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Right. smile
 
AdminDate: Friday, 2009-01-23, 8:05 AM | Message # 10
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Made the carcasses small using Default Properties.

Why didn't anyone notice the template change? It was better than the last one tongue

I completed the library map just fixing a few problems like the librarian standing on the table tongue

Thanks everyone for all your support!

BTW: Now there are custom textures biggrin

 
Laro24Date: Friday, 2009-01-23, 9:05 AM | Message # 11
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Quote (Admin)
BTW: Now there are custom textures

That will make the mod alot better. I also got A trick to make A day skybox with very good blue air and white clouds without using new textures. tongue

 
AdminDate: Friday, 2009-01-23, 9:05 AM | Message # 12
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Like the one in Burden?

biggrin

 
Laro24Date: Friday, 2009-01-23, 9:07 AM | Message # 13
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Yup. Exactly the same, but Burden uses new blue texture. I know somthing without using new texture. :P
 
AdminDate: Friday, 2009-01-23, 9:08 AM | Message # 14
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What are you waiting for?

Make an outside map! tongue

Nah, you did a great job. Only if you want more work you get more work biggrin

 
Laro24Date: Friday, 2009-01-23, 9:10 AM | Message # 15
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Hey -- I still have to make another toilets! smile
 
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